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<channel>
	<title>达达&#039;s Blog &#187; Flash</title>
	<atom:link href="http://www.isdada.com/tag/flash/feed" rel="self" type="application/rss+xml" />
	<link>http://www.isdada.com</link>
	<description></description>
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		<item>
		<title>非IE浏览器下Flash Player的Cookie/Session丢失Bug</title>
		<link>http://www.isdada.com/the_bug_of_missing_cookie_in_no_ie.html</link>
		<comments>http://www.isdada.com/the_bug_of_missing_cookie_in_no_ie.html#comments</comments>
		<pubDate>Thu, 17 Sep 2009 06:16:20 +0000</pubDate>
		<dc:creator>达达</dc:creator>
				<category><![CDATA[Flash Platform]]></category>
		<category><![CDATA[Bug]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flash Player]]></category>

		<guid isPermaLink="false">http://www.asflex.cn/?p=1286</guid>
		<description><![CDATA[这个bug，我整整折腾了2两天，目前为止还没找到一个好的解决方案。 好多人都遇到过，包括圣叹，KingLong， VSky 看来好多人都被这个该死的Bug QJ过了。 普遍的解决方法是使用JS获取FireFox中的Cookie，然后设置URLRequest中的data属性作为post方式传递过去，服务器读取Request对象中的POST的数据（不同的语言处理方式各不相同）进行校验，但是淘宝的校验只能使用Cookie验证，用POST传过去识别不了。而为了一个Flash改动验证系统基本不可能。 设想是使用一个代理页。 Flash通过post方式把cookie的数据传过去，代理页再模拟提交一次。这样开发说会遇到安全问题。遂罢！ 至今无解，求解…… ———————2009年9月18日 Update-——————— 这个问题通过Flash本身解决好像已经基本无望了。 想更改URLRequestHeader因为安全问题，被罢掉。 还有另外一种方法是，当用户的浏览器为非IE时，在Flash的上层覆盖一个HTML的&#60;input type=”file”/&#62;标签，通过HTML的上传机制解决，可非常无奈的是，我的Flash要输入中文，必定使得wmode要为window，所以想要在Flash上层覆盖一个&#60;input type=”file”/&#62;标签 这种方案也被排除了。起初还想到另外一个方案就是通过代码模拟点击一个隐藏的&#60;input type=”file”/&#62;标签，非常郁闷的是，因为安全限制，这个也不可能。 因此，目前来说还没找到一个更好的方法去解决或者绕过这个Bug]]></description>
			<content:encoded><![CDATA[<p>这个bug，我整整折腾了2两天，目前为止还没找到一个好的解决方案。<br />
好多人都遇到过，包括<a href="http://www.moorwind.com/read.php?227" target="_blank">圣叹</a>，<a href="http://www.klstudio.com/post/167.html?" target="_blank">KingLong</a>， <a href="http://www.v-sky.com/blog/?p=256" target="_blank">VSky</a> 看来好多人都被这个该死的Bug QJ过了。<br />
普遍的解决方法是使用JS获取FireFox中的Cookie，然后设置URLRequest中的data属性作为post方式传递过去，服务器读取Request对象中的POST的数据（不同的语言处理方式各不相同）进行校验，但是淘宝的校验只能使用Cookie验证，用POST传过去识别不了。而为了一个Flash改动验证系统基本不可能。</p>
<p>设想是使用一个代理页。</p>
<p>Flash通过post方式把cookie的数据传过去，代理页再模拟提交一次。这样开发说会遇到安全问题。遂罢！</p>
<p>至今无解，求解……</p>
<p><span style="color: #ff6600;">———————2009年9月18日 Update-———————</span></p>
<p>这个问题通过Flash本身解决好像已经基本无望了。</p>
<p>想更改URLRequestHeader因为安全问题，被罢掉。</p>
<p>还有另外一种方法是，当用户的浏览器为非IE时，在Flash的上层覆盖一个HTML的&lt;input type=”file”/&gt;标签，通过HTML的上传机制解决，可非常无奈的是，我的Flash要输入中文，必定使得wmode要为window，所以想要在Flash上层覆盖一个&lt;input type=”file”/&gt;标签 这种方案也被排除了。起初还想到另外一个方案就是通过代码模拟点击一个隐藏的&lt;input type=”file”/&gt;标签，非常郁闷的是，因为安全限制，这个也不可能。</p>
<p>因此，目前来说还没找到一个更好的方法去解决或者绕过这个Bug</p>
]]></content:encoded>
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		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>千呼万唤始出来，Flash Builder 4 Beta 1 ,Flash Catalyst Beta 1发布。</title>
		<link>http://www.isdada.com/flash-builder-4-beta-1-flash-catalyst-beta-1-release.html</link>
		<comments>http://www.isdada.com/flash-builder-4-beta-1-flash-catalyst-beta-1-release.html#comments</comments>
		<pubDate>Mon, 01 Jun 2009 04:31:37 +0000</pubDate>
		<dc:creator>达达</dc:creator>
				<category><![CDATA[Flash Platform]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[Thermo]]></category>

		<guid isPermaLink="false">http://www.asflex.cn/?p=1200</guid>
		<description><![CDATA[不多说：跳转查看吧： http://www.swfgeek.net/2009/05/31/adobe-flash-builder-4-and-flash-catalyst-public-beta-available-on-adobe-labs/]]></description>
			<content:encoded><![CDATA[<p>不多说：跳转查看吧：</p>
<p><a href="http://www.swfgeek.net/2009/05/31/adobe-flash-builder-4-and-flash-catalyst-public-beta-available-on-adobe-labs/" target="_blank">http://www.swfgeek.net/2009/05/31/adobe-flash-builder-4-and-flash-catalyst-public-beta-available-on-adobe-labs/</a></p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Adobe FlashFlexAIR开发及职业规划讲座第一场视频</title>
		<link>http://www.isdada.com/the-video-of-adobe-flash-flex-air-speech.html</link>
		<comments>http://www.isdada.com/the-video-of-adobe-flash-flex-air-speech.html#comments</comments>
		<pubDate>Mon, 01 Jun 2009 01:18:24 +0000</pubDate>
		<dc:creator>达达</dc:creator>
				<category><![CDATA[Flash Platform]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[AIR]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flex]]></category>

		<guid isPermaLink="false">http://www.asflex.cn/?p=1197</guid>
		<description><![CDATA[为了方便同学们，同时也为了降低服务器压力，因此花了10多小时将视频传到了优酷上。 http://v.youku.com/v_show/id_XOTUzOTI2NDA=.html http://v.youku.com/v_show/id_XOTUzNzIwOTI=.html 不是很清楚，且声音太小。还请各位见谅]]></description>
			<content:encoded><![CDATA[<p>为了方便同学们，同时也为了降低服务器压力，因此花了10多小时将视频传到了优酷上。<br />
<a href="http://v.youku.com/v_show/id_XOTUzOTI2NDA=.html" target="_blank">http://v.youku.com/v_show/id_XOTUzOTI2NDA=.html</a><br />
<a href="http://v.youku.com/v_show/id_XOTUzNzIwOTI=.html" target="_blank">http://v.youku.com/v_show/id_XOTUzNzIwOTI=.html</a><br />
不是很清楚，且声音太小。还请各位见谅</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>AS3 Scale9 Bitmap</title>
		<link>http://www.isdada.com/as3-scale9-bitmap.html</link>
		<comments>http://www.isdada.com/as3-scale9-bitmap.html#comments</comments>
		<pubDate>Thu, 19 Feb 2009 05:04:45 +0000</pubDate>
		<dc:creator>达达</dc:creator>
				<category><![CDATA[Flash Platform]]></category>
		<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Class]]></category>
		<category><![CDATA[Component]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flex]]></category>

		<guid isPermaLink="false">http://www.asflex.cn/?p=1019</guid>
		<description><![CDATA[翻译自：http://www.uza.lt/codex/as3-scale9-bitmap/ 简介： AS3 Scale9 Bitmap是个辅助的类，使用它可以通过bitmap数据填充创建九宫格sprite，而这些在Flash 9中是无法实现的。这个辅助类根据用户定义的缩放矩阵创建了9个虚拟的九宫格sprite。特别适用于创建用户界面（比如按钮，可伸缩的UI元素等等）。 内容： Scale9SimpleStateButton &#8211; 用于创建可伸缩的1、3 或者3种状态使用bitmap数据（皮肤）的按钮的类。 Scale9SimpleBitmapSprite &#8211; 用于创建静态的可伸缩的UI元素的使用bitmap数据（皮肤）的sprite的类。 示例代码（Flex Builder 3 项目） 要求： ActionScript3 演示： Scale9SimpleStateButton(左上角)，Scale9SimpleBitmapSprite（右下角）以及初始的皮肤文件（底部） 示例语法： Actionscript: var scale9_example:Rectangle = new Rectangle(6,6,105,20); /* Initialize the button with all 3 states (normal, hover, down) using 3 different bitmaps */ var button_example:Scale9SimpleStateButton = new Scale9SimpleStateButton( scale9_example, button_skin_normal.bitmapData, button_skin_hover.bitmapData, button_skin_down.bitmapData ); <a href='http://www.isdada.com/as3-scale9-bitmap.html'>[...]</a>]]></description>
			<content:encoded><![CDATA[<p>翻译自：<a title="http://www.uza.lt/codex/as3-scale9-bitmap/" href="http://www.uza.lt/codex/as3-scale9-bitmap/" target="_blank">http://www.uza.lt/codex/as3-scale9-bitmap/</a></p>
<p><strong>简介：</strong></p>
<p>AS3 Scale9 Bitmap是个辅助的类，使用它可以通过bitmap数据填充创建九宫格sprite，而这些在Flash 9中是无法实现的。这个辅助类根据用户定义的缩放矩阵创建了9个虚拟的九宫格sprite。特别适用于创建用户界面（比如按钮，可伸缩的UI元素等等）。</p>
<p><strong>内容：</strong></p>
<ul>
<li>Scale9SimpleStateButton &#8211; 用于创建可伸缩的1、3 或者3种状态使用bitmap数据（皮肤）的按钮的类。</li>
<li>Scale9SimpleBitmapSprite &#8211; 用于创建静态的可伸缩的UI元素的使用bitmap数据（皮肤）的sprite的类。</li>
<li>示例代码（Flex Builder 3 项目）</li>
</ul>
<p><strong>要求：</strong></p>
<p>ActionScript3</p>
<p><strong>演示：</strong></p>
<p><strong><object width="490" height="145" data="http://www.uza.lt/downloads/AS3Scale9Bitmap.swf" type="application/x-shockwave-flash"><param name="src" value="http://www.uza.lt/downloads/AS3Scale9Bitmap.swf" /></object><br />
</strong></p>
<p>Scale9SimpleStateButton(左上角)，Scale9SimpleBitmapSprite（右下角）以及初始的皮肤文件（底部）</p>
<p><strong>示例语法：</strong></p>
<pre lang="actionscript">Actionscript:
      var scale9_example:Rectangle = new Rectangle(6,6,105,20);
      /* Initialize the button with all 3 states (normal, hover, down) using 3 different bitmaps */
      var button_example:Scale9SimpleStateButton = new Scale9SimpleStateButton(
          scale9_example,
          button_skin_normal.bitmapData,
          button_skin_hover.bitmapData,
          button_skin_down.bitmapData
      );
      /*
        * Scale the button using "width" and "scaleY" properties
        * (in general you can use "width", "height", "scaleY", "scaleX" properties for scaling)
        */
      button_example.width = 300;
      button_example.scaleY = 2;</pre>
<p><strong>下载：</strong></p>
<p><a title="http://www.uza.lt/download/2" href="http://www.uza.lt/download/2" target="_blank">http://www.uza.lt/download/2</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Flash/Flex 站点收集网站</title>
		<link>http://www.isdada.com/flash-flex-collection-site.html</link>
		<comments>http://www.isdada.com/flash-flex-collection-site.html#comments</comments>
		<pubDate>Tue, 09 Dec 2008 03:15:13 +0000</pubDate>
		<dc:creator>达达</dc:creator>
				<category><![CDATA[Flash Platform]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flex]]></category>

		<guid isPermaLink="false">http://www.asflex.cn/?p=898</guid>
		<description><![CDATA[貌似也是最近才开的。收集得很全面（Flex方面暂时还没Flex.Org showcase那里全面）]]></description>
			<content:encoded><![CDATA[<p>貌似也是最近才开的。收集得很全面（Flex方面暂时还没Flex.Org showcase那里全面）</p>
<p><a href="http://www.flashapps.com.au/" target="_blank"><img style="border-right: 0px; border-top: 0px; border-left: 0px; border-bottom: 0px" height="97" alt="flashapps" src="http://www.isdada.com/wp-content/uploads/2008/12/flashapps.png" width="244" border="0"></a></p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>SilverLight PK Flash/Flex/ActionScript</title>
		<link>http://www.isdada.com/silverlight-pk-as.html</link>
		<comments>http://www.isdada.com/silverlight-pk-as.html#comments</comments>
		<pubDate>Thu, 04 Dec 2008 00:57:19 +0000</pubDate>
		<dc:creator>达达</dc:creator>
				<category><![CDATA[.Net/SilverLight/WPF]]></category>
		<category><![CDATA[Flash Platform]]></category>
		<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[SilverLight]]></category>

		<guid isPermaLink="false">http://www.asflex.cn/?p=843</guid>
		<description><![CDATA[发现一个网站：http://www.shinedraw.com/。博客的主人使用了ActionScript和SilverLight两种技术对在相同的应用上做了比较。 有兴趣的同学可以去看一下。 而且貌似这位开发者也会使用中文。 依据是下面这个古老的东东，使用Flash4和as1写的：）]]></description>
			<content:encoded><![CDATA[<p>发现一个网站：<a title="http://www.shinedraw.com/" href="http://www.shinedraw.com/" target="_blank">http://www.shinedraw.com/</a>。博客的主人使用了ActionScript和SilverLight两种技术对在相同的应用上做了比较。</p>
<p>有兴趣的同学可以去看一下。</p>
<p>而且貌似这位开发者也会使用中文。</p>
<p>依据是下面这个古老的东东，使用Flash4和as1写的：）</p>
<p><img style="border-right: 0px; border-top: 0px; border-left: 0px; border-bottom: 0px" height="460" alt="hb_shine_draw" src="http://www.isdada.com/wp-content/uploads/2008/12/hb-shine-draw3.png" width="409" border="0"></p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>新书预告：AdvancED ActionScript 3.0 Animation (Advanced)</title>
		<link>http://www.isdada.com/notice-new-book-advanced-actionscript-30-animation-advanced.html</link>
		<comments>http://www.isdada.com/notice-new-book-advanced-actionscript-30-animation-advanced.html#comments</comments>
		<pubDate>Wed, 26 Nov 2008 02:42:01 +0000</pubDate>
		<dc:creator>达达</dc:creator>
				<category><![CDATA[Flash Platform]]></category>
		<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Animation]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flex]]></category>

		<guid isPermaLink="false">http://www.asflex.cn/?p=669</guid>
		<description><![CDATA[从作者的Blog上看到的。即将发行。 Amazon上已经可以预定，$26.39。点击查看 应该说是Making Things Move的升级版(同作者)，呵呵 Product Description Flash has always been about animation. Back in the early days it was all done through tweening on the timeline, but with ActionScript people realized they could control and empower their animation to a much greater degree using code. With the speed boosts that came with ActionScript 3.0, <a href='http://www.isdada.com/notice-new-book-advanced-actionscript-30-animation-advanced.html'>[...]</a>]]></description>
			<content:encoded><![CDATA[<p>从<a href="http://www.bit-101.com/blog/" target="_blank">作者的Blog</a>上看到的。即将发行。</p>
<p>Amazon上已经可以预定，$26.39。<a href="http://www.amazon.com/AdvancED-ActionScript-3-0-Animation-Advanced/dp/1430216085/ref=pd_bbs_sr_1?ie=UTF8&amp;s=books&amp;qid=1227626751&amp;sr=8-1" target="_blank">点击查看</a></p>
<p>应该说是Making Things Move的升级版(同作者)，呵呵</p>
<p><img style="border-top-width: 0px; border-left-width: 0px; border-bottom-width: 0px; border-right-width: 0px" src="http://www.isdada.com/wp-content/uploads/2008/11/51jvskmwafl-ss500-thumb.jpg" border="0" alt="51JVSKmWAfL._SS500_" width="260" height="260" /></p>
<p><span id="more-669"></span></p>
<blockquote><p><strong>Product Description</strong></p>
<p>Flash has always been about animation. Back in the early days it was all done through tweening on the timeline, but with ActionScript people realized they could control and empower their animation to a much greater degree using code. With the speed boosts that came with ActionScript 3.0, the latest version of Flash&#8217;s scripting language, Flash finally had the power to model a lot more complex programmatic animations, enabling 3D animation and physics modeling to become a reality.</p>
<p>With the follow-up to his best-selling <em>Foundation ActionScript Animation: Making Things Move!</em>, Keith Peters takes you further up on the road to becoming a Flash animation master. He describes the brand new features available in Flash Player 10, and how you can take advantage of them in your animations. He also describes much more advanced techniques, such as pathfinding routines and flocking behaviors that will be a massive boon for any game developers struggling with AI. If you want to take your programmatic animation skills to the next level, this is the only book for you!</p>
<ul>
<li>Covers brand new ActionScript features to make use of Flash Player 10</li>
<li>Features vital game creation techniques</li>
<li>Includes advanced physics formulas</li>
</ul>
<h5>What you&#8217;ll learn</h5>
<ul>
<li>ActionScript for Flash Player 10</li>
<li>New drawing API commands and PixelBender</li>
<li>Isometric world creation</li>
<li>Artificial intelligence including pathfinding and steering/flocking behaviors</li>
<li>Numerical integration for real world physics</li>
<li>Advanced collision detection</li>
</ul>
<h5>Who is this book for?</h5>
<p>This book is for Flash designers wishing to increase their ActionScript abilities, and Flash games programmers wanting to pick up some incredible new tricks.</p>
<p><strong>About the Author</strong><br />
Keith lives in the vicinity of Boston, MA, in the USA with his wife Kazumi and their new daughter Kristine. He has been working with Flash since 1999, and has co-authored many books for friends of ED, including Flash MX Studio, Flash MX Most Wanted, and the ground-breaking Flash Math Creativity.<br />
In 2001 he started the experimental Flash site, BIT-101 (www.bit-101.com), which strives for a new, cutting edge, open source experiment each day. The site recently won an award at the Flashforward 2003 Flash Film Festival in the Experimental category. In addition to the experiments on the site, there are several highly regarded Flash tutorials which have been translated into many languages and are now posted on web sites throughout the world. Keith is currently working full time doing freelance and contract Flash development and various writing projects.</p></blockquote>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>SWF 缓存问题的解决方案（FireFox）</title>
		<link>http://www.isdada.com/the-solution-of-swf-cache-problem-firefox.html</link>
		<comments>http://www.isdada.com/the-solution-of-swf-cache-problem-firefox.html#comments</comments>
		<pubDate>Tue, 25 Nov 2008 01:45:25 +0000</pubDate>
		<dc:creator>达达</dc:creator>
				<category><![CDATA[Flash Platform]]></category>
		<category><![CDATA[FireFox]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[SWF]]></category>

		<guid isPermaLink="false">http://www.asflex.cn/?p=665</guid>
		<description><![CDATA[缓存问题有时非常烦人，通常是加个时间戳或者说是加个参数。 在FireFox下，有更好的解决方案。 打开FireFox 输入about:config 同意警告，继续 找到browser.cache.disk.enable,双击设为false; 呵呵，就是这么简单:)]]></description>
			<content:encoded><![CDATA[<p>缓存问题有时非常烦人，通常是加个时间戳或者说是加个参数。</p>
<p>在FireFox下，有更好的解决方案。</p>
<ol>
<li>打开FireFox</li>
<li>输入<strong>about:config</strong></li>
<li>同意警告，继续</li>
<li>找到<strong>browser.cache.disk.enable,双击</strong>设为false;</li>
</ol>
<p>呵呵，就是这么简单:)</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Google Analytics for Flash</title>
		<link>http://www.isdada.com/google-analytics-for-flash.html</link>
		<comments>http://www.isdada.com/google-analytics-for-flash.html#comments</comments>
		<pubDate>Thu, 20 Nov 2008 01:11:12 +0000</pubDate>
		<dc:creator>达达</dc:creator>
				<category><![CDATA[Flash Platform]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Google]]></category>

		<guid isPermaLink="false">http://www.asflex.cn/?p=600</guid>
		<description><![CDATA[从asual.com上看到这玩意儿的Google Analytics for Flash 就是用在Flash的Google统计。 Project Home：http://code.google.com/p/gaforflash/ 好热乎乎的，2天前才发布。呵呵~ 同时还发现了一个小玩意儿SWFAddress http://www.asual.com/swfaddress/ 用来实现Flash中的动态网址，即根据网址的不同，Flash中显示不同的内容。（有点拗口~- _ -”） 英文表述是这样的 SWFAddress is a small, but powerful library that provides deep linking for Flash and Ajax. It&#8217;s a developer tool, allowing creation of unique virtual URLs that can point to a website section or an application state. SWFAddress enables a number of <a href='http://www.isdada.com/google-analytics-for-flash.html'>[...]</a>]]></description>
			<content:encoded><![CDATA[<p>从<a href="http://www.asual.com" target="_blank">asual.com</a>上看到这玩意儿的<a href="http://www.asual.com/blog/actionscript/2008/11/18/google-analytics-for-flash.html" target="_blank">Google Analytics for Flash</a></p>
<p>就是用在Flash的Google统计。</p>
<p>Project Home：<a href="http://code.google.com/p/gaforflash/" target="_blank">http://code.google.com/p/gaforflash/</a></p>
<p>好热乎乎的，2天前才发布。呵呵~</p>
<p>同时还发现了一个小玩意儿SWFAddress <a href="http://www.asual.com/swfaddress/" target="_blank">http://www.asual.com/swfaddress/</a></p>
<p>用来实现Flash中的动态网址，即根据网址的不同，Flash中显示不同的内容。（有点拗口~- _ -”）</p>
<p>英文表述是这样的</p>
<blockquote><p>SWFAddress is a small, but powerful library that provides <a href="http://en.wikipedia.org/wiki/Deep_linking">deep linking</a> for Flash and Ajax. It&#8217;s a developer tool, allowing creation of unique virtual URLs that can point to a website section or an application state. SWFAddress enables a number of important capabilities which are missing in today&#8217;s rich web technologies including:</p>
<ul>
<li>Bookmarking in a browser or social website</li>
<li>Sending links via email or instant messenger</li>
<li>Finding specific content with the major search engines</li>
<li>Utilizing browser history and reload buttons</li>
</ul>
</blockquote>
]]></content:encoded>
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		</item>
		<item>
		<title>Windows Mobile 6.5即将出现，支持Flash Lite 3.1</title>
		<link>http://www.isdada.com/windows-mobile-65-coming-soon-support-flash-lite-3-1.html</link>
		<comments>http://www.isdada.com/windows-mobile-65-coming-soon-support-flash-lite-3-1.html#comments</comments>
		<pubDate>Thu, 13 Nov 2008 01:34:39 +0000</pubDate>
		<dc:creator>达达</dc:creator>
				<category><![CDATA[手机]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Windows Mobile]]></category>

		<guid isPermaLink="false">http://www.asflex.cn/?p=520</guid>
		<description><![CDATA[在瘾科技上看到的WM6.5截图第一次出现，新Internet Explorer Mobile 6发布 太期待了，俺一直是WM的支持者（萝卜青菜各有所爱，Symbian,BlackBerry,Palm的同学别拍我） &#160; 从屏幕截图上看，UI也很酷~同时还有最新的IE Mobile 6,只是俺一直用UC Web，呵呵：） 桌面模式可以完全保持桌面电脑版式的网页排版，Google Docs完全象在桌面电脑浏览，可惜不能编辑 保留了不需要左右拖动而显示为一列的移动排版模式 在桌面模式和移动模式间轻松切换 支持Enhanced Script 和 AJAX (Jscript v5.7 from Internet Explorer 8 ) 增强的多媒体体验 ，内置Adobe Flash Lite 3.1 播放flash，可以直接观看youtube类视频 更好的光标导航 支持手势触摸 多级放大缩小 查看IE 6 Mobile的详细评测]]></description>
			<content:encoded><![CDATA[<p>在<a href="http://cn.engadget.com/" target="_blank">瘾科技</a>上看到的<a href="http://cn.engadget.com/2008/11/12/wm65-pie/" target="_blank">WM6.5截图第一次出现，新Internet Explorer Mobile 6发布</a></p>
<p>太期待了，俺一直是WM的支持者（萝卜青菜各有所爱，Symbian,BlackBerry,Palm的同学别拍我）</p>
<p><img style="border-right: 0px; border-top: 0px; border-left: 0px; border-bottom: 0px" height="344" alt="wm6.5" src="http://www.isdada.com/wp-content/uploads/2008/11/wm652.jpg" width="506" border="0">&nbsp;</p>
<p>从屏幕截图上看，UI也很酷~<br />同时还有最新的IE Mobile 6,只是俺一直用UC Web，呵呵：）</p>
<p><img style="border-right: 0px; border-top: 0px; border-left: 0px; border-bottom: 0px" height="260" alt="ms-nbc-desktop-zoomed-out_1" src="http://www.isdada.com/wp-content/uploads/2008/11/ms-nbc-desktop-zoomed-out-12.jpg" width="260" border="0"> </p>
<blockquote><ul>
<li>桌面模式可以完全保持桌面电脑版式的网页排版，Google Docs完全象在桌面电脑浏览，可惜不能编辑
<li>保留了不需要左右拖动而显示为一列的移动排版模式
<li>在桌面模式和移动模式间轻松切换
<li>支持Enhanced Script 和 AJAX (Jscript v5.7 from Internet Explorer 8 )
<li>增强的多媒体体验 ，内置Adobe Flash Lite 3.1 播放flash，可以直接观看youtube类视频
<li>更好的光标导航
<li>支持手势触摸
<li>多级放大缩小 </li>
</ul>
</blockquote>
<p><a href="http://msmobiles.com/news.php/7804.html" target="_blank">查看IE 6 Mobile的详细评测</a></p>
]]></content:encoded>
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