好久没写博客了,再不写都要发霉了,不过黑羽更厉害,已经是很久很久很久很久很久没更新了,而且说要更新已经说了很久很久很久很久很久了……呵呵……
好吧,不说别的,GR中发现这个东西真不错,支持40多种的图片格式,不过根据测试,效果其实一般般,PS CS4的PSD格式就打不开,而且不支持GIF动画,这个小囧。总的来说相当不错啦!
官方页面:http://www.zaalabs.com/2010/04/introducing-zaail-40-image-format-support-for-flash/
源码下载:http://zaalabs.com/demo/TestZaaIL/srcview/index.html
实例查看:http://zaalabs.com/demo/TestZaaIL/
支持的格式列表:
- Blizzard game textures – .blp
- Windows Bitmap – .bmp
- Multi-PCX – .dcx
- DirectDraw Surface – .dds
- Dicom – .dicom, .dcm
- Flexible Image Transport System – .fits, .fit
- Graphics Interchange Format – .gif
- Radiance High Dynamic – .hdr
- Macintosh icon – .icns
- Windows icon/cursor – .ico, .cur
- Interchange File Format – .iff
- Interlaced Bitmap – .lbm, .ilbm
- Infinity Ward Image (doesn’t work with MW2 iwi files) – .iwi
- Jpeg – .jpg, .jpe, .jpeg
- Jpeg 2000 – .jp2
- Homeworld texture – .lif
- Half-Life Model – .mdl
- MPEG-1 Audio Layer 3 (Amazon MP3s work, Apple’s do not) – .mp3
- Kodak PhotoCD – .pcd
- ZSoft PCX – .pcx
- Softimage PIC – .pic
- Alias | Wavefront – .pix
- Portable Network Graphics – .png
- Portable Anymap – .pbm, .pgm, .pnm, .pnm
- Adobe PhotoShop – .psd
- PaintShop Pro – .psp
- Pixar – .pxr
- Raw data – .raw
- Homeworld 2 Texture – .rot
- Silicon Graphics – .sgi, .bw, .rgb, .rgba
- Sun Microsystems, .sun
- Creative Assembly Texture – .texture
- Truevision Targa – .tga
- Tagged Image File Format – .tif
- Gamecube Texture – .tpl
- Unreal Texture – .utx
- Valve Texture Format – .vtf
- Game Archive – .wad
- Quake 2 Texture – .wal
- Wireless Bitmap File Format – .wbmp
- HD Photo – .wdp, .hdp
- X Pixel Map – .xpm
- Doom Graphics
发现有ico格式。。。。之前练习AIR的时候,做了一个IconConverter,还特意翻ico格式文档。结果这个就有了。。泪奔。。。
@MorrisLiang: 如果没记错,ICO和BMP的格式是一样的吧?
对,图片部分是一样的格式的,不过ICO还有个文件头。。因为ICO可以一次储存N格图标。。所以要在文件头那里记录每个图标的信息。